Game Loop Memory Leak

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Often, a leak will simply result in the offending application crashing (this has happened with many games where playing for hours ultimately leads to a crash-to-desktop, at which point the memory. How do i stop/fix memory leaks in games like gta 4. this game has got to be the leakiest game i've ever played. i used memturbo to check my memory and after playing the game for less than 5 minutes, it's already consumed a whole 3gb of my ram (i have 4gb of ddr3 ram 1333mhz, xp uses some of it, leaving me w/ 3.32 something gb of which .32 gb was used in background processes, 3gb is free for. I’ve recently started distributing my game built in java + opengl and it works fine on the handful of graphics vendors i’ve tested it on. only the ones that are on a nvidia gtx 1080 are experiencing problems. and the problem is an out of memory from polling glerrors.i don’t know where the memory leak is, i know where it’s caught, but that doesn’t help much, since i don’t think it.





[MC-129492] Moving through world gradually uses up all ...


[mc-129492] moving through world gradually uses up all






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